Duel Masters: Sempai Legends

You must covet the cards; covet them!

The Darwinian process continues unabated as trading-card games vie for their survival. Teaming up with Atari, Wizards of the Coast has opened up a new assault against Yu-Gi-Oh, Pok?mon, and the omnipotent Magic franchises in the form of Duel Masters: Sempai Legends.

Sempai Legends is a turned-based card/combat game with heavy role-playing elements. Players assume the role of Tom as he pursues a thief who has stolen his family heirloom?an all-powerful Duel Masters card handed down from his grandfather. Decks are divided up into five elemental civilizations?each one differs in style and strategy. Players begin with a 40-card deck, and the game includes a total of 180 cards.

The dueling system is a simplified version of the Magic: The Gathering game that requires players to sacrifice a card to the Mana Zone each turn to be able to summon monsters and cast spells. The object is to not harm the other opponent but to destroy five shields and then attack your opponent. Once you win, you?ll be customarily rewarded with a booster pack. The RPG engine adds an interesting exploration aspect. Tom can wander the map, talk to villagers for clues, and challenge opponents. While Sempai Legends? system is solid, the rest of the game is mediocre?the sound is subpar and the graphics look amateurish.

Despite it?s aesthetic weaknesses, Sempai Legends is a good trading-card game and definitely a match for its competitors.

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