Shining Force: Resurrection of the Dark Dragon
- June 07, 2004 16:39 PM PST
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A classic Sega Genesis strategy/RPG gets the GBA treatment. Is the Force as strong as it used to be?
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Its biggest strengths are the setting, a delightfully half-serious anime fantasy world, and some of the most memorable, weirdest characters (jellyfish, armadillos, crash-test moles) you?ll ever amass for an army. There are even a few new ones who appear in brand new ?epilogue? missions before joining your team proper, including a shamanistic princess, a ninja bug, and a strange zombie who wields cards (it?s cooler than you think).
The game does show its age: There?s no giant world to explore (later fixed in the superior Shining Force II), the characters are unbalanced, and leveling up too often involves replaying the same maps over and over again. The strategy and classes have nowhere near the complexity of Final Fantasy Tactics Advance, and the graphics have been trumped by games like Golden Sun?which, by the way, was built firmly on this game?s foundation, right down to the golden yes/no heads. But Shining Force is still a damn fine game of fantasy chess, even if it?s since been surpassed by its successors.