UFC: Sudden Impact

It?s an extreme gut-bruising sport, but don?t expect the same with Sudden Impact.

If you?ve ever seen an Ultimate Fighting Championship match, you?d know how exhilarating it is to watch a very big guy skillfully put the beat down on another very big guy using full contact, and often times, brutal fighting techniques. Past UFC games have, for the most part, succeeded in replicating that excitement, but in Sudden Impact, the gameplay doesn?t quite have that same intense?er, punch.

The largest fault in Sudden Impact is shoddy controls. The basic setup remains the same as in other UFC games -- you can perform a variety of punches, kicks, counters, and grapples using just four buttons. The drawback in executing these moves comes in the form of slow button response. It?s tough to pull off a counter if the buttons don?t register at the exact moment, and it?s hard to attack with a flurry of side-step combos when, in combination with a button press, the directional pad and analog stick just don?t react efficiently.

Another big downfall is the game?s substandard visual presentation. The PlayStation 2 is certainly capable of producing sharper graphics than what the game contains. Even the sound effects are disappointingly off sync.

To its credit, Sudden Impact has some cool additions, such as new moves and a solid career mode. But with better fighters already available, including older UFC games, Sudden Impact doesn?t quite make the impact it used to.

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