Dragon Ball Z: Taiketsu
- December 02, 2003 15:01 PM PST
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Budokai gave us hope for the DBZ games...unfortunately Taiketsu fails to impress.
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Taiketsu?s button-mashing gameplay is shallow and simplistic, even for a kid?s fighting title. There are 15 characters total, including favorites from both the series (like Cell and Goku) and the movies (including the popular Brolly). Aside from the occasional super-move, each character boasts only a meager handful of attacks and combos. Worse, there?s very little difference between the various fighters. Players can also occasionally take to the skies during combat, but that gimmick burns out quickly. On the plus side, the game thoughtfully includes several play modes (like Tournament and Endurance) to help extend the replay value; unfortunately, none of the game types are interesting or particularly enjoyable. Another nice touch is the Soul Calibur?esque secret system, which allows players to earn Z Points to unlock bonus modes, settings, and pictures. Overall, unless you?re an eight-year-old DBZ fanatic, you?ll find that this Saiyan is hardly super.