I-Ninja
- November 26, 2003 10:22 AM PST
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I-Ninja is more Michael Dudikoff than Sonny Chiba.
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Barring some first-rate head-chopping and awe-inspiring vertical bodily bifurcations, Argonaut Games goes for a fantastical, kiddified approach in the vein of the NES cart, Kid Ninja, by insisting that ninjas kill crates, stockpile coins and metamorphose into giant bowling balls. Poppy, goofball visuals will make the young?uns squeal with delight as long as the ear-pus inducing vocals don?t have them screaming for mercy. An innocuous, lighthearted romp that?s been done, and done much better with plumbers, hedgehogs, and marsupials, what really make I-Ninja more Michael Dudikoff than Sonny Chiba, are the cheap-shot challenges that make you replay levels, only against a clock?woah. Sigh.?