Vexx
- February 13, 2003 16:53 PM PST
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The world?s surliest hero goes on a strangely familiar quest of moving platforms and breathtaking vistas.
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Simply put, Vexx is divided into nine levels, most of which have 10 Shines?er, sorry, ?Wraithhearts??to discover. These thumping wonders are won by completing the usual 3D platform tasks: exploring hidden passages, carrying heavy rocks to and fro, winning a few mini-games, and collecting six of this or 100 of that. Our young, surly hero defeats enemies by snapping at them with his Astani jobbies, earning bonuses by juggling creatures in the air fighter style?a mindlessly fun diversion in open-air spots.
While it wouldn?t be smart to give too much credit to Vexx?there?s nothing really new here, save for some neat time-based puzzles?the game is far more engaging than you?d figure from first glance. The backdrops are uniformly pretty, and while you have little idea where to go next at times, the challenge never graduates to frustration-level. With some polish (and a better soundtrack), Vexx could take on the top of the heap; as it is, it already beats all of last year?s second-tier platformers.