Tom Clancy?s Ghost Recon
- January 21, 2003 12:22 PM PST
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The famous Tom Clancy ?Ghosts? who?ve been successful on the PC unfortunately still need more training on the PlayStation 2.
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Most features in this newest version of Ghost Recon have been disappointingly downgraded. To start, the Heads Up Display (HUD) that is supposed to easily enable you to control teammates on the fly?and was extremely simple to use in previous versions?has been altered. In this game, the HUD requires you to go into several menus and perform multiple presses just to put a team into attack mode. This makes no sense during heavy firefights when there isn?t time to delve into a menu for a long period of time. Even worse, it?s now harder to time an assault on a compound with two squads because of the annoying controls.
Ghost Recon?s visuals took a deadly hit, too. Characters don?t move in a realistic manner and there?s less detail on both the soldiers and the environments. The ringing sound effects, however, remain intact and include piercing gun fire and enemy voices.
Another wound to the game is that there?s no online component like in the PC and Xbox versions?there?s only a dull, two-player split-screen game. Still, with 23 missions in the single-player mode, Ghost Recon is a decent squad-based shooter to try?just don?t expect the quality to be the same as that of SOCOM: U.S. Navy SEALs.