Mortal Kombat: Deadly Alliance
- December 16, 2002 12:08 PM PST
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Can Deadly Alliance break the curse of unspeakably, soul-crushingly, bile-producingly horrible handheld MK ports?
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The most unfortunate thing about the GBA Deadly Alliance is the decision to ape the console versions? 3D gameplay when it really wasn?t necessary?the arenas are blocky Mode 7 messes that do impossible Escher things wherever the floor meets the background, the characters have been pixelated to make them ?scale,? and your characters? blood stains look more like stylish mosaic tile than bodily fluid. You can?t help but wonder if the game could have been even better if they had decided to slightly re-design the gameplay for 2D. 5.0 for ambition, at any rate.