Driver 2

Jack an automobile and figure out where Tanner, Jericho, and Pink Lenny fit into the underground food chain in the GBA version of Driver 2.

Driver 2 is a mildly impressive technical feat?well, for a Game Boy Advance game, anyway. The 3D cityscapes (there are two, Chicago and Rio De Janeiro) are enormous, and the draw distance is impressive. Your vehicles are easy to handle, the physics are keen, and the audio-visual sensation of smashing into pedestrians, patio furniture, and other vehicles feels pretty ?right,? even if everything is slower and chunkier than in real life.

Now if only the game were a little more exciting. Driver 2?s main story mode features an impressive 30 missions, each of which has you doing essentially the same thing?get from Point A to Point B (and occasionally Point C) while avoiding other traffic and a car or two that may or may not be on your tail. Sometimes things are mixed up a little?slowly follow a vehicle to Point B, ram a car ?til it explodes?and a few non-story mini-games (follow a line of cones, checkpoint races, that sort of thing) may add a half-hour to your attention span.

Driver 2?s game engine is tight enough to keep you entertained for a little while?but not good enough to keep you from thinking ?I could be playing GTA III at home right now.?

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