Medal of Honor Frontline

Hit the deck! EA's mucho-hyped Medal of Honor Frontline arrives for the GameCube.

Easily one of the most cinematic gaming experiences you?ll ever have, Medal of Honor Frontline is the polygonal equivalent of a Hollywood blockbuster?an enjoyable feast for the eyes and ears, but without the substance to back it up. It?s a visual stunner with realistic models, amazingly crafted environments, and copious particle effects that compensate for occasional slowdown and surface textures that lose their luster when closely inspected. Devastatingly impressive sound design assaults your ears with reverberating cracks of rifle shots, ear-searing bullets zipping past, massively crunchy explosions, and a beautifully haunting musical score.

"You?ll Never Get the Purple Heart Hiding in a Foxhole."
But one can?t help but feel a sense of disappointment as the lofty expectations set by the insane D-Day sequence give way to frustration and tedium due to confounding controls, uneven hit detection, and archaic A.I. The effort to make weapons as clumsy as those used in WWII is appreciated, but in harder missions it?s a killjoy, and an auto-aim feature would have helped compensate for the loose analog-stick control.

Due to a lack of in-mission save points, you too will know the horror of playing the same campaign four or five times, only to meet your demise near the end and start over. This wouldn?t be so annoying if the A.I. routines were a little more varied, but when enemies appear in the same place and use the same simple attack patterns, the game becomes more monotonous than fun. As for the multiplayer modes, they may not hold a candle to those in Halo, but they?re a hell of a lot better than Turok?s.

?Nazis. I Hate These Guys.?
Still, the good outweighs the bad, and MOHF is a blast as long as you leave your brain at the door. Besides, kiboshing Nazis is always a choice way to kill some hours.

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