Robotech: Battlecry

  • by Dunjin Master
  • October 04, 2002 00:00 AM PST

Take down your Minmei posters, boys, because now you�re in the Robotech universe yourself.

After years of waiting, Robotech fans finally have something to celebrate as Robotech: Battlecry lands on the PS2 in all its nostalgic, cel-shaded glory.

Jack the Giant Killer
You are Jack Archer, intrepid pilot of a Veritech, a state-of-the-art mix of giant robot and fighter jet built to protect Earth from the Zentraedi, gigantic humanoid aliens bred exclusively for warfare. In Battlecry, you�re charged with battling pockets of rogue Zentraedi in missions that range from escort jobs to seek-n-destroy to rescues to, well, more escort jobs. Robotech fans will be pleased with how well the Battlecry plot fits in with the story line of the anime series.

Robotech presents itself well with crisp cel-shaded graphics and tons of crazy action that hide the often-drab environments in which you�ll fight. Everything�s genuine, from the dead-on sound effects to the great voice samples, done by the original voice actors from the cartoon. The PS2 controller handles its job with aplomb, though flying, fighting, and transforming in the heat of the action can be difficult and confusing early on. Robotech�s biggest problem is the repetitive and ho-hum mission design; a little more creativity in level objectives could have lifted this game to classic heights.

Make Mine Macross
If you�re a long-time �Tech-head, and if you�ve been dying to get behind the cockpit of a Veritech, TDK has finally given you what you want. Even if you strip away the Robotech coolness, you still have a decent action game that entertains but doesn�t surprise.

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