WWE WrestleMania X8
- June 12, 2002 10:27 AM PST
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The first wrestling game for the GameCube arrives, and it?s a bomb. Not the bomb but a bomb.
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WrestleMania X8 is the first wrestling game since WWE took over WCW and got sued by wildlife conservationists, and sadly, that?s about all that?s new. THQ claimed that X8 would be ?back to basics,? but the biggest difference between the Xbox?s WWF Raw and X8 seems to be the games? rosters. There?s no real ?season? mode, and what there is lacks the flair of even a Street Fighter game?s pre-match flair. Grappling and striking still work in the simplistic, puddle-deep way of every game since the classic Yuke?s N64 grapplers (many of Yuke's members came from Aki), and while wrestling fans who just want to be The Rock will be pleased with this, people looking for more control and strategy (? la Crave?s UFC games) will be sorely disappointed. It?s time for wrestling games to grow beyond the ?Our superstars will sell this? era and add some actual depth to the wrestling.
WrestleMania certainly looks great with accurate wrestler models and excellent arenas, but all that beauty is wasted on the slack animation system that lacks the fluidity and realism of motion-captured animations in other games. While X8 is good with scaling characters to their actual relative size (Big Show is much larger than Scotty Too Hotty), the animation system doesn?t respect the larger characters, so you get people?s arms disappearing inside others? bodies during holds and other mutant effects. Also, for some reason, the female wrestlers look awful. Why the male wrestlers look great and the females look like bipedal goats is a mystery.
Yuke?s has been making wrestling games for years, but for some reason the company can?t seem to settle on a successful control scheme. While the moves are simple and easy to perform, other actions?like picking up tables, climbing the corner ropes, and escaping a steel cage?are unintuitive and annoying. You?ll get friction burns trying to escape the cage as you have to jiggle the analog stick and bang the A button to make your character sloooooowlyyyy lifffft hiiis armmmm overrrr the caaage. On the other hand, your opponent only has to run toward the cage wall to knock you down. It?s silly and annoying, and it easily deflates the fun of a cage match.
Last but not least, X8?s sound is purely awful. The wrestlers? entrance tunes sound like they?re muted through a blanket over the speaker, and the in-match elevator muzak tears away the WWE attitude the game tries so hard to invoke. It?s as if Yuke?s thought it was still working with the sound-unfriendly N64. Wrestling fans deserve a great wrestling game, but unfortunately, this isn?t it. It had promise, but in the end it?s just another WWF/WWE game hurt by lack of attention to the game in favor of the license.