Spy Hunter

The mission-based spy-em-up hits its third and final next-gen system. It?s not at all the worse for wear, either.

After making appearances on the PlayStation 2 and Xbox, Spy Hunter is finally touching down on the GameCube. As in the other two versions, you are behind the wheel of the G-6155 Interceptor, the coolest transformable car/speedboat in the entire world. There are 14 missions to blast through, each with a set of objectives that must be completed to unlock newer stages. These missions rarely take more than five minutes to finish, but they?re not officially ?done? until every objective is completed in one run. This can take lots of retries, especially in the later missions, but the game fortunately never graduates to sheer frustration.

The GameCube port excels in most areas. The controller is surprisingly well suited to the game; defensive weapons (such as oil slicks) are much easier to deploy than in the Xbox version. The soundtrack will definitely test your patience for Peter Gunn remixes, but it does succeed in making you feel like you?re in a modern spy flick. Although the frame rate is a little erratic and there?s noticeable graphical pixelation in some areas, this is a solid port of a game that?s been fun on every system it?s been released for. If you?re forced to choose, take this version over the more frustrating Xbox one.

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