Heroes Over Europe (PS3)

  • by Matt Cabral
  • September 15, 2009 00:00 AM PST

Another arcade-style WWII dogfighting sim lands on our consoles but does it soar or crash land?

THE VERDICT by Will Herring Will Herring's Avatar In the vein of Blazing Angels and Battlestations, Heroes Over Europe takes to the skies as an incredibly fun, arcade-style (dog) flight simulation.

WW II-themed arcade flight-combat games are nothing new; this console generation has already dive-bombed us with two entries each in the Blazing Angels and Battlestations series. Heroes Over Europe -- sequel to last gen's Heroes of the Pacific -- offers armchair aces yet another reason to climb back into the cockpit, provided you already have a love for the genre. It's got plenty of missions, authentic aircraft and engaging gameplay; unfortunately, it isn't anything you haven't already seen in any of the other titles.

Whites Of Their Eyes

Thankfully, Heroes does differentiate itself a bit with its FPS-like "Ace Kill" system; this fun feature allows dead-eyes to slow down time and target specific parts of their enemies. So, with a little skill and some breath-holding, you might be able to tear off a wing, explode an engine, or get really personal and plug the pilot. While this mechanic might seem more at home in a head shot-happy shooter, it works well here, injecting a bit more adrenaline into the gameplay.

Additionally, an end-of-mission stat screen tracks these precise hits, among other things, ensuring more determined flying aces take the time to score these more creative kills rather than just unleashing a barrage of hot lead from afar. It's a nice little incentive to actually hone your skills rather than go the spray-and-pray route.

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