Section 8 (360)

  • by Matt Cabral
  • September 01, 2009 00:00 AM PST

The title of TimeGate Studios's new shooter Section 8, refers to an old military code denoting a soldier mentally unfit for duty. The irony here is that Section 8, sci-fi themed multiplayer focused FPS, is releasing just a few weeks before Halo 3: ODST, which is something only a crazy person would do.

THE VERDICT by Will Herring Will Herring's Avatar An explosive blend of Halo-esque sci-fi action and Tribes-inspired multiplayer, Section 8 successfully carves out a niche for itself in the FPS genre.

ALSO READ: Section 8 Preview by Kenneth Pereira

Couple that with the fact the game's generic space marine heroes are a cross between Gears of War's beefy bad-asses and Halo's armored-up ass-kickers, and you can only assume the guys at TimeGate are just begging to be outfitted for straitjackets. And yet, despite their seemingly insane strategy, there's a method to their madness: Section 8 is not only a strong multi-player entry, but one that has enough action to make even Master Chief turn a little green with envy.

Feel the burn

A passing glance at Section 8's online competitive conquest mode reveals yet another been-there-done-that fragger-choose a load-out, capture and defend control points, kill your buddies online. But a few game-changing elements inject plenty of freshness into the familiar formula. For starters, you're able to spawn into the map wherever you like, essentially giving spawn-point campers the finger. Dropping into enemy territory isn't advised, lest you're interested in becoming easy target practice for anti-air units, but otherwise, burn-in (the eye-pleasing act that actually sees you hurtling towards the surface from the heavens at mach speed) wherever you like.

Once you've touched down with a battlefield-scarring arrival, you'll want to begin racking up those kills and completing Dynamic Combat Missions-goal-switching side quests such as escorts and convoys-as success on the battlefield earns you currency, allowing you to tap into Section 8's other cool feature: The ability to call-in in all kinds of baddie-blasting gear. From tanks and turrets to enemy-shattering mech units, there's all kinds of high-tech toys at your disposal, assuming you can cover their costs

Comments [8]

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UltimateAlien

I haven't played the demo, but the trailer looks pretty nice.

I have to admit I'm intrigued.

wutisupmon

Section 8...bahaha. original. original. Do you think they've heard of District 9?

EKGPROD

I am 99% sure this is going to be one of the few reviews that is Kind to this game. I played the Demo, and it was dreadful.

CosmicDeadly

I donno why this game is getting a bad rep for being a tiny bit similar to halo. It's a fun game, that's all that matters. There's really nothing technically wrong with it. It's fun!

DrthAndrs

wutisupmon wrote:

Section 8...bahaha. original. original. Do you think they've heard of District 9?

Section 8 refers to a category of discharge from the US military for reason of being mentally unfit for service. Don't believe me? http://en.wikipedia.org/wiki/Section_8_(military)

PAD

wutisupmon wrote:

Section 8...bahaha. original. original. Do you think they've heard of District 9?

really? the concept for section 8 has been around for years. way before district 9, and they aren't even anything alike, idiot.

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