Call of Juarez: Bound in Blood (360)

Misfires and near-misses

Bound in Blood doesn't have any major flaws but I did notice that dynamite is way too effective in the hands of the enemy. They throw it like grenades and the heads-up display does a poor job of telling you where it lands; the only saving grace is that only a handful of enemies use them as thrown weapons. Engaging enemies at long-distance can also be tricky as it's sometimes hard to pick them out against the horizon.

But those are the only real problems that I had with the game, which says a lot about the overall quality of the title. It took me about seven hours to beat the game and I'd have to say I was thoroughly engaged about 90% of the time. It was definitely a nice change of pace from the standard World War II/sci-fi settings and until someone does it better, Bound in Blood is, in my opinion, the best Western-themed shooter around.

PROS: Solid storytelling, great visuals and Wild West setting make for a unique shooter experience.
CONS: Enemy uses dynamite too effectively; enemies can be hard to locate during long-distance gunfights

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