Fallout 3: Broken Steel

Broken Steel picks up right where the original ending of Fallout 3 left off, but instead of dying or riding off into the sunset, you wake up 2 weeks later in the Citadel. Elder Lyons is there to greet you, hoping that you will take up the cause of the Brotherhood and help him eradicate the Enclave once and for all.

Your new quest consists of three main missions and a number of short side missions. Initially gamers will find these to be derivative and dull. Retrieving data from a satellite relay and picking up coils will not be a challenge. Things don't get interesting until you reach Adams Air Force Base, where enemies are tougher (Enclave Hellfire Troopers are nasty), more numerous, and you're finally given a purpose for your actions, along with some interesting choices to make.

Only when its missions are over will you truly appreciate Broken Steel. When buying this third batch of downloadable content you're not paying for the honor of being a knight of the Brotherhood of Steel, you're paying to stay in the Capital Wasteland for as long as you please. That's not to say gamers won't get some well-deserved swag for their trouble. The cap limit has finally been lifted, new weapons are powerful (particularly the Tesla Cannon and Slo-Burn Flamer) and a great addition to your arsenal, the new perks offer something for everyone, and the side missions will keep you occupied while you level up to 30. Best of all, you can now do whatever you want, the game can go on forever if you so choose.

Despite not being as creative or purpose driven as previous offerings, Broken Steel is a must buy. Its natural transition from Fallout 3's original conclusion and its open-ended nature are just what fans wanted.

PROS: Feels like a natural continuation of the original ending, final mission offers plenty of challenge, cap level raised to 30, Dogmeat's back
CONS: Starts off slow, too much errand running, not as creative or purposeful as previous content, makes more sense as DLC #1 than DLC #3

Comments [5]

post a comment

  • First
    • Jump To Page:
    • [ 1 ]
  • Last
SilentGhosteye

Does anyone know if you can go back and do side missions you missed in the original? I never felt like starting the whole game over to do them all after I got stuck after the game autosaved after entering the water purifier and not being able to leave.

FOURTHxSURVIVOR

SilentGhosteye wrote:

Does anyone know if you can go back and do side missions you missed in the original? I never felt like starting the whole game over to do them all after I got stuck after the game autosaved after entering the water purifier and not being able to leave.

Yeah, you can do them afterward...at least I could but there could be some bug that prevents it...just kidding.

I agree with the errand boy thing, for my good character it made sense, I was like Jesus of the Wastes but my bad character and even my neutral one it doesn't make any sense at all. My neutral guy was nice but I made him so it seemed like he was just getting by and trying to help when he can but all of a sudden I was the only person apparently capable of doing anything and it was confusing. It was even more unbelievable as my bad character who poisoned the purifier with the FEV virus, was best buddies with President Eden and just all around betrayed the Brotherhood of Steel. I mean I sabotaged the purifier.

But then the new ending came and basically said none of what I did happened and that, even though I stabbed them in the back the Brotherhood was still depending on me. That was my issue with the original ending anyway, when you fight with the Brotherhood and kill the Enclave - I made my guy so he was with the Enclave, he helped Eden, I was angry when I could only help the good guys. I'm glad the cap has been raised and like you say its the real reason to buy the DLC (along with new perks and enemies) but I'm still angry that this DLC was basically about being a good guy. Even at the end, when you have the option to destroy the Citidal (or Megaton) it doesn't feel evil, it feels like those options are there just to be there....oh well, at least it was entertaining, just nonsensical...

UltimateAlien

Time to revisit the Capital Wasteland!

@FOURTHXSURVIVOR: That kinda sux that it ruins your bad ending.....seems like you should have had the option of helping the Enclave or the Brotherhood.

HellStaR

This is bullshit... I wanna play this stuff but none for PS3... way to sell out Bethesda... Ruin it for a hundred thousand other gamers.... Microsoft needs to quit being so damn selfish

  • First
    • Jump To Page:
    • [ 1 ]
  • Last

Post a Comment