Onechanbara: Bikini Samurai Squad

  • by Heather Bartron
  • February 10, 2009 00:00 AM PST

Pointless, offensive, and downright boring: Onechanbara has arrived.

THE VERDICT by Tae K. Kim Tae K. Kim's Avatar Wow... just wow. Hell hath no fury like a girl gamer scorned. In our charming Heather's own words, "If I wanted to watch a bad porn, I'd rent one instead of wasting forty bucks on a game that is utterly pointless and frustrating." She's an angel.

The horror... THE HORROR!

Where do I start?

You just picked up Onechanbara -- excitement is in the air! Ready for some sexy, zombie-slaying action? Well, you're gonna have to wait. The game opens by forcing you to sit through a good five minutes of scrolling text featuring an incomprehensible story. Said text is poorly narrated by scantily-clad protagonist Aya, who is apparently the last descendant of an ancient bloodline. The dialogue begs to be taken seriously, yet after the lengthy dissertation, we cut to Aya relaxing in the shower while her half-sister, Saki, rests in the living room as she crawls half naked towards a TV displaying news of a zombie outbreak. I felt a mixture of guilt and horror as I continued to watch -- feelings that would carry on as I witnessed each tasteless cut scene, never once letting up and allowing enjoyment of either the insipid cinematics or the game itself.

Aya, Onechanbara's main character can only be described as some horrible mash-up between the campy atmosphere found at Chuck E. Cheese and the residue from thousands of sleazy stripper poles. The costume design is horrific and is in no way saved by the limited costume customization -- much less the horribly bland characters wearing said costumes (or lack there-of). I have nothing against scantily clad women -- hell, Soul Calibur is one of my favorite games -- but there is nothing exciting about badly rendered jail bait in a cowboy hat and feather boa. Unlike the Xbox 360 version, the Wii version has an excuse for the choppy graphics, seeing that the hardware can't support what the 360 can. In short, there's no excuse for the horrid amount of slowdown and terribly rendered visuals that plague Onechanbara.

Everything You Never Wanted (And Less!)

The rapid movement that makes up the game's rushed action sequences is seizure inducing, which in all honesty would have been more welcoming than having to play the game. Characters are easily stuck in cramped, poorly designed environments that don't compensate for such quick movement. Running around aimlessly chapter to chapter decimating zombies with little to no effort, I found myself hoping to get face some sort of challenge or at least take damage from a menacing foe or two, but that time never came. I survived the entire game without coming close to dying even once, all while button mashing. As I approached the first boss (who resembled some sort of sloppy tumor) I was looking forward to a life-draining challenge, yet was able to button mash the monster to hell with nothing more than a scratch on my nubile, under-aged body. Each boss battle after that mirrored that experience: hack, slash, repeat.

The variety of enemies is small and unimaginative. Think of run of the mill zombies and crows and that is what takes up the majority of the game. Survival mode is easier to stomach than story mode due to the, you know, absence of any story. The gameplay is exactly the same however, which is quite disappointing. Onechanbara's music compliments the bad graphics and cheesy design of the game. It seemingly has retro porn roots and fails to get better as you progress through the mindless bloodbath. The one redeeming quality of the game is the interactive loading screen which is a sprite based game reminiscent of Splatterhouse and is sadly more satisfying than the game itself. Still -- after having to sit through countless hours of loading, even the sprite zombie game gets tiring.

Is it over?

So, let's review: mindless story? Check. Unlikable characters? Check. Insulting graphics? You name it, Onechanbara's got ample, under-aged amounts of it. Leaving you with a bad taste in your mouth and an unwashable feeling of downright sleaziness, Onechanbara can be simulated by checking into a shady motel. Where'd that stain on the comforter come from? Just like Onechanbara, some things are better left ignored.

Comments [48]

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greyscale

GameProSucks wrote:

Gee. Thanks for erasing the comments that were already here.

Erased 'em because I went back and fixed them, man--just a few typos.

Yardapult

Apparently, they have proactive deletion of comments, as mine was deleted after I hit "submit." To reiterate:

I wasn't expecting much from the game, maybe a 6/10 type average score. But this review actually upsets me through its complete and utter lack of professionalism, serving as the worst example of internet journalism. Game journalism is usually the dregs to begin and this review exemplifies all of the media's failings. The writer's arguments, if they can even be called such, are a collection of vague misrepresentation of facts and/or details, just enough to make an inflammatory statement, but offering no real evidence to support. The entirety of the article shows a complete lack of objectivity, a required trait for any reviewer as people are not looking for your surly put-downs, but rather concrete details and supported arguments about the content in hand. This venomous rant serves no purpose or good, failing on all levels to serve as a professional review. I would highly suggest that the reviewer take a remedial writing course, read a few decent examples of how to compose an analytical essay, and stop thinking that people give the residue off a stripper's pole about what she thinks when what we're looking for is an even-handed analysis of facts and failings. In other words, grow the **** up.

HCGamer

Pointless, offensive, and downright boring:GamePro's Onechanbara review has arrived.

Did we learn anything about the game in this review?

Did the reviewee do any homework on what this series is about?

Did the reviewee even finish the game?

I suspect the answer is no to all of the above.
We all know this is not a highly anticipated major title, but that is still no excuse for such a lazy review

And yeah....sixty, forty...I can see how that would be a typo...

sighgamepro

No offense to all you naysayers here, I can sympathize with the pretty crappy review that this is. But remember - this is Gamepro. You're obviously not here scouring the dregs of gaming's "editorial" world looking for the next Pulitzer Prize-winning article.

That said, the review is far from adequate and like someone else said, it really lacks any insight or knowledge of origins of the game in Japan. It would have been nice to hear about how it started off as a cheesy budget game (and spawned more cheesy budget games). It's called context, something Mr. Tae Kim apparently doesn't need to be bothered with. Instead, it's basically reviewed with a sort of sniper scope that would usually be aimed at games like Gears of War 2 or some other blockbuster, big budget title. And, of course, it's not going to meet up to those expectations.

The biggest problem with the review is the fact that while it may not be Tae Kim's cup of tea, it obviously will be someone's - a point that also seems to escape him. There's a little thing that journalists like to call "objectivity," which in a perfect world would help prevent reviews like this from coming into existence. But to use the term "journalism" for something like this would be ridiculous. Last time I checked you actually need a degree to be called a journalist, not just being able to say "hey, I got hired by Gamepro to write stuff."

scottmb74

Let me see what I got from this review:

A long intro with a butt load of text that you cant skip with a piss poor actress attempting to read them.

Piss poor graphics with SLOWDOWN on the 360.

Completion of the game by button mashing alone without dying..... even once.

Weak repetitive characters with weak bosses make for boring gameplay.

Long loading screens which the developer knew about, which is why they gave you a minigame to play. I would rather have a short load time with no minigame.

You guys are bitching because he gave a really bad game a really bad review. Wanting to know if he checked the history, checked the origins? Wanting to know if he completed the game? Which he stated he did in his sentence "I survived the entire game without coming close to dying even once, all while button mashing." Who cares!!! If something sucks I don't care what the history is, a bad game is a bad game. In today's day with what developers have to work with I do expect a good quality game with no SLOWDOWN from them. So for him to insult a bad game is what they have coming to them. If you read the article instead of trying to hit his "journalism skills" you would know that. If your wanting an over rated journalist go read TIME magazine. If you want to know the short and dirty on a game, read a game site or magazine review. I know the last crappy game I played I didn't finish that game, you bet if I was a reviewer I would have rated it poorly. If your halfway through a game and you have failed to have any fun..... it's a bad game.

So sighgamepro, GameProSucks, HCgamer and Yardapult, Anderson Cooper called... he wants his four fans back. Or maybe is isn't a good enough journalist for you either.

Eyegotskill

Dude, HCGamer she/he said they finished the entire game without dying. I thought sense you bitched about the the review sooo much you would noticed that she/he said they had said that.

HCGamer

so, she said she finished it....doesn't mean she did. I've played the PS2 versions of this game and unless she had cheat code for invincibility, I can pretty much guarantee she didn't beat the game w/o dying, even on the easiest level.

there is certainly no info on the game to back it up. Did she talk about gaining experience points to level up characters? No. Talk about quests? No.

This review reeks of God Hand all over again. That reviewer whined about how much he hated the game, so people slammed him on his blog. Then he blogged about it even more, and ADMITTED he never got past the second level of the game before quitting

I already knew this game was going to generate poor reviews because I know the history of the series and the developer. The game is a cult hit in Japan and the cheese factor is purely intentional. Hate the game? Fine. But still at least cover the basics of the game. Don't write a piss poor blog.

But I expect a better review of the game. I don't expect a 10 page review like you see for Halo or GTA that reads more like and ad than a review, but I still expect better than this lazy review.

TKK

"It's called context, something Mr. Tae Kim apparently doesn't need to be bothered with. "

Uh, just to point out, I didn't write this review. So yes, I actually didn't bother with the context because, well, I didn't write it. As for your complaints, you're more than free to disagree with Heather's opinion. That is what reviews are, after all: opinions. If you dislike our review, then you should feel free to ignore it. That's what we're here to do: give you our take and help you make a buying decision. If our take doesn't jibe with yours, then you should do what we have always encouraged our readers to do--look at other sources, get other opinions and the ultimate, rent the game and see for yourself before you buy the game.

TKK

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