Golden Axe: Beast Rider (360)
- October 20, 2008 14:38 PM PST
- Email this!
Any publisher considering revisiting a classic gaming franchise in hopes of cashing in on the current wave of retro-nostalgia should take the new Golden Axe game as a lesson in what not to do. Unlike recent resurrections like Pac-Man Championship Edition and Mega Man 9, Beast Rider is a terrible game that feels like a slap in the face to fans of the original franchise.
THE BOTTOM LINE: Fans hoping for a worthwhile update to one of gaming's most revered hack-and-slash franchises will be sorely disappointed by this poorly designed and utterly mediocre title.
- GamePro Score
- User Score
- Write your review!
Belly of the Beast
At this point, it'd be easier to tell you what the game does right rather than what it does wrong. The graphics are decent enough, although the visual style and character design feels like it was ripped straight out of the Heavenly Sword playbook, and the game is unabashedly gory, with gratuitous decapitations and flayed flesh galore.
But that's about it. The rest of the game is littered with problems such as a frustrating control scheme. Your offense will degenerate into an exercise in button mashing while defense is handled by a complicated parry-and-dodge system where enemies unleash color-coded attacks. If an enemy's weapon glows orange, for example, you have to tap L1 to dodge; if it's blue, you tap R1. It sounds simple but it requires fairly precise timing and you're often surrounded by multiple enemies, so it's hard to see what color attack is coming when.
Beast Mode
It's also doesn't help that the main character, Tyris, feels so stiff and robotic, moving without any sense of grace or flow in or out of battle. The same goes for the game's titular beasts: They're so cumbersome and poorly designed that it's almost not worth bothering with them. Really, the only reason to ride one is to solve the lame environmental puzzles in order to progress, as they're just about useless in battle.
Oh, and get this: each beast has a special ability that you can activate, like flame breath and stealth mode but doing so consumes their health bar which completely ruins the fun of riding around on a powerful beast. It's bad enough that enemies are hacking away at your mount without having to worry about special attacks draining their health!
Beast of Burden
Add in tired and repetitive level designs, a lackluster story and the general absence of fun and you have a title that isn't worth playing. There are nice little touches that fans of the original will appreciate but it's just not enough to save this directionless game. Why they didn't just combine the beat-em-up gameplay of the original with some updated graphics and slap the whole thing onto the PSN or Xbox Live is beyond me but this is definitely one retro-tastic title you should avoid.
PROS: The graphics are decent and the game doesn't shy away from the gore.
CONS: The controls, level design, the story, the combat, the beasts, etc.
More Top GamePro Stories
Comments [23]
-
- Jump To Page:
- [ 1 ]
- 2
- 3
- 3
-
- Oct 14 2008 at 11:05:50:AM PST
-
A current Sega game that sucks. Not suprising, really. It's sad to see Sega in this state after kicking butt and producing fantastic games in the 16-bit era.
- Vote:
- Down
- Up
- -1
- report user
i knew this game would suck. But, i truly hoped it would prove me wrong. Hoped that it would be great, but, its below average as i expected. Not all Sega games suck, its just mostly the console sonic series(the handheld sonic games are actually pretty good on DS). Games like Condemned, Yakuza, Shinobi, and Shenmue 2 are examples of Sega still doing some good. Hoping that the next Sonic brings the series back.
- Vote:
- Down
- Up
- -1
- report user
wow, this review is pretty harsh for a game that looked promising. I'm glad I didn't get this game
- Vote:
- Down
- Up
- +0
- report user
This is another "Hey look at me!" review, in a lame attempt to grab attention. Yawn.
Just because Tae Kim did not get a simple button mashing co-op game, does not mean the game is bad.
- Vote:
- Down
- Up
- -1
- report user
Hack_and_Slash wrote:
This is another "Hey look at me!" review, in a lame attempt to grab attention. Yawn.Just because Tae Kim did not get a simple button mashing co-op game, does not mean the game is bad.
Huh, you signed up today to review this review.
SEGA SHILL.
- Vote:
- Down
- Up
- +0
- report user
Chess_Mate wrote:
Hack_and_Slash wrote:
This is another "Hey look at me!" review, in a lame attempt to grab attention. Yawn.
Just because Tae Kim did not get a simple button mashing co-op game, does not mean the game is bad.
Huh, you signed up today to review this review.
SEGA SHILL.
wow, you signed up today to tool on someone.
nice.
- Vote:
- Down
- Up
- +1
- report user
Chess_Mate wrote:
Hack_and_Slash wrote:
This is another "Hey look at me!" review, in a lame attempt to grab attention. Yawn.
Just because Tae Kim did not get a simple button mashing co-op game, does not mean the game is bad.
Huh, you signed up today to review this review.
SEGA SHILL.
wow, you signed up today to tool on someone.
nice.
- Vote:
- Down
- Up
- +1
- report user
daartist401 wrote:
i knew this game would suck. But, i truly hoped it would prove me wrong. Hoped that it would be great, but, its below average as i expected. Not all Sega games suck, its just mostly the console sonic series(the handheld sonic games are actually pretty good on DS). Games like Condemned, Yakuza, Shinobi, and Shenmue 2 are examples of Sega still doing some good. Hoping that the next Sonic brings the series back.
condemned 1 and 2 are made by monolith sega is the publisher
- Vote:
- Down
- Up
- +0
- report user
As much as I love hack-n-slash games, I was kind of hoping this game was decent at best. Sega has been publishing some bombs lately ,Iron Man, Hulk and now this game. Instead of keeping the elements that made Golden Axe a classic the opted to make this shit. Oh well, I'll just have to wait and see how Rise of the Argonauts comes out.
- Vote:
- Down
- Up
- +0
- report user