No More Waiting: The Great Wii Action Game Has Arrived! (Page 2 of 6)

Say what you will about main protagonist Travis Touchdown, but the man knows how to dress

Say what you will about main protagonist Travis Touchdown, but the man knows how to dress

LucasArts, this is what happens when you dilly-dally. While you pondered how to create a true lightsaber game for the Wii, another company came in and completely stole your thunder. For every gamer who's felt disappointed by tacked-on motion controls, I present the game that has completely captured the essence of the Force. No More Heroes? Try No More Competition.

Assassins, Bleed

No More Heroes presents a simple story--in order to impress a girl, Travis Touchdown, a geeky hipster-samurai engages in a duel with and kills the 11th ranked assassin in the United States. Since he's already on the muddy trail, Travis decides to work his way down the list to become the best damn assassin this side of Altair and Agent 47.

With a set goal in mind, No More Heroes is refreshingly straightforward. You know your ultimate objective from the get-go, and it's always at the forefront of the game, but it still includes some neat twists and turns along the way. While drawing on a multitude of excellent pop-culture sources including Star Wars, anime, 8-bit gaming, and Kill Bill, No More Heroes still manages to create its own unique story and memorable characters, to the point where it could have its own pop-culture impact if the game catches on with the gaming public. Thankfully, it's got great gameplay to ensure that happens.

The Sword is Mightier than Ever

Having disappointed legions of gamers with the wonky controls in Red Steel, Ubisoft must have realized that less is more when the company agreed to publish Killer7 director Suda 51's latest off-the-wall action title. Instead of making the gamer swing the Wii Remote and Nunchuk around like a hopped up idiot and failing to deliver true 1:1 movement onscreen like nearly every other sword-based Wii game--I'm talking about titles like Soulcalibur Legends, Dragon Blade, and yes, even Twilight Princess--No More Heroes boils down sword fighting to its basest elements. In doing that, they may have just perfected it.

We think this bad guy used to work for Fox Hound....

We think this bad guy used to work for Fox Hound....

During the course of the game, roughly 90 percent of your attacks will be performed by simply hitting the A or B button. While that sounds like a recipe for button-mashing mayhem, a few simple motion sensing tweaks make the fighting amazingly immersive. For starters, you switch between high and low attacks by tilting the Wii Remote up or down. A lot of strategy comes out of finding openings in enemy attacks, so evading attacks by using the directional pad and locking on/blocking with Z make the game a lot more than brainless slashing.

A Slice of Heaven

Immersion and enjoyability aren't mutually exclusive, though. Thankfully, the most inconsequential of combat additions makes it the most fun. When you've nearly depleted an opponent's energy, the action will slow down and a direction icon will appear on the screen. Swing your Wii Remote up, down, left, or right in accordance with the prompt, and you'll perform a devastating, bloody finishing move in the aforementioned direction. The prompt also allows you to perform throw moves on stunned opponents, using both the Wii Remote and Nunchuk to unleash deadly suplexes that would freak out even WWE superstars.

Over the course of the game, you'll literally perform hundreds and hundreds of throws and finishing strikes and yet, you won't get tired of it thanks to the ingenious game design. The game's ability to entertain over the long haul is also a testament to its unique level design.

Can you imagine the drama that must have gone down at a high school that's named Santa Destroy?

Can you imagine the drama that must have gone down at a high school that's named Santa Destroy?

You can go shopping at colorful boutiques like this...

You can go shopping at colorful boutiques like this...

...and then dress Travis up anyway you like. It's like Barbies, except way cooler.

...and then dress Travis up anyway you like. It's like Barbies, except way cooler.

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rain_maker

good game, though I didn't like it as much as a lot of people I've spoken to

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