Soldier of Fortune: Payback
- December 18, 2007 16:30 PM PST
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2007 has been a banner year for console gamers. As I type this, there are a lot of triple-A titles sitting on store shelves. The bar has been set incredibly high and mediocre titles look that much worse in comparison.
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This is definitely the case with Soldier of Fortuen: Payback. Had the title been released during a slow year, it may have caught a brief moment in the spotlight, but as it stands, the game doesn't do anything interesting or memorable aside from treating your eyes to some mindless violence.
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One probable reason Payback is so poor might lay in the fact that Raven Software, which handled the previous versions, wasn't involved. The game definitely lacks the usual polish that gamers have come to expect from the veteran development house; Payback is riddled with awful textures that seem to appear out of nowhere. While the graphics are decent, the framerate chokes along at points, which kills most of the fun.
The game will please gore-addicts, as you can perform some brutal amputations and cause great bodily harm to your foes but it gets boring after a while and bodies always evaporate into thin air upon death, which cuts down on the realism.
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There really is nothing compelling about Payback. The single-player campaign, which can be completed in a handful of hours, is nothing memorable and the story abounds with clich?s; if you've played Call of Duty 4 or Bioshock, you'll find yourself unimpressed by what Payback has to offer. There is hope for the game's multiplayer, where the hyper-gruesome battles might translate into an interesting experience but overall, the game is rather mediocre.
In the end, Payback is a decent enough game that won't leave much of a lasting impression. It's good if you just want some mindless fun but don't go in expecting anything more because the only payback you'll get is a shot in the foot.Andy Burt
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- May 12 2008 at 11:08:59:AM PST
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BigMack82 Posted at: 01/06/08 at 6:31 AM PST[p] They should have given it at least a 4.0 and not a 3.75. I thought it was a pretty good game.[p] I agree with you. I just bought the game, and have yet to see what supposedly makes it suck. It's by no means a crappy game. I found it to be fun, and I loved how it was relatively free to the scripted crap that has taken over the genre and destroyed what it once was.[p] I don't want to play a damn movie people, I want to play a game, and SOF:P is the oldschool Goldeneye type of game where they give you objectives, but not much for scripted story elements, and that's what I crave in my FPS as of late, because the scripted sh*t has gotten really old.[p] If you're a fan of oldschool shooters without all the flast, and scripted crap of today, then at least give the game a rental. It's reviews across the board are bullsh*t.
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Oh why did GP remove "close to all" the comments made about this review?
I dont get the logic of this review at all you rip the game to shreds with constant slams like "
the game doesn't do anything interesting or memorable, Payback is riddled with awful textures that seem to appear out of nowhere. While the graphics are decent, the framerate chokes along at points, which kills most of the fun, & FPSuck" Then give it a score that equals a 7.5 of 10 after you make it sound like a 4 or 5 at best. (of 10) Thats a bad review to put it mildly.
Just thought i'd let you know as i stated in the comment that was scrubbed with most all the other comments.
"It's unfair to gauge a FPS by reviewing the 360 version." when the title was developed primarily for the PC.
I have the PC version & there was verry little slowdown once or twice through out the entire game & No chop. So you can thank the generic 360 version for that.
I ran the game on an old P4 3.2 -1gig ram & a 128meg GF 6600GTtdh.
"The game is riddled with awful textures that seem to appear out of nowhere. While the graphics are decent,"WHAT? A bogus review!
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