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Geometry Wars: Galaxies
- December 11, 2007 13:08 PM PST
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Welcome to your next videogame high. This is not hyperbole, believe me; you will touch the stylus to the screen and not be able to put it away. You'll play on the bus or train despite the bumping and jostling; you will play on your lunch break and forget to eat; you will play at every possible free moment, because Geometry Wars: Galaxies for DS is more awesome than you ever imagined it could be.
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Like the Wii version, Galaxies for the DS takes the fast paced duel-analog shooter from Xbox Live Arcade to an interstellar scale by introducing different solar systems and planets to conquer. There are other important differences, like the bot friend who tags along and can learn a number of behaviors that you unlock with enemy drops known as "Geoms". These enemy drops also unlock levels and function as score multipliers up to a 150 times multiplier. Between the tactics needed to collect Geoms and the strategy in deciding which of your droid's behaviors you'd like to level up first, Galaxies adds at least a couple layers of exciting complexity.
Anyone worried about the controls can relax. When you first see that you'll be aiming via the touch screen and steering with the D-pad while looking at the top screen, it probably sounds daunting or stupid. Luckily, once you play a couple of the training levels, you'll be a pro.
The neon geometry shapes look great zooming around your DS screen until there are too many of them and the slow down strikes, but it's recommended that you take this as I did when I was a little kid: as expressive, cinematic slo-mo, and just enjoy the game. It's too fun to let that bit of technicality get in the way of you and your friends' fun when they join you for multiplayer, which includes a mode where one player drops enemy ships on the other. If Geometry Wars: Galaxies isn't flying off store shelves, a lot of DS owners have missed the boat.--Emily Balistrieri
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- Apr 27 2008 at 03:11:40:AM PST
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I've sunk so many hours into the XBL version of this, that I couldn't help myself and had to pick it up. Not only does it have a true to form version of the XBL remake, it also has a ton of challenging stages in it's story mode. Some of the Gold Medal scores are so hard to beat, that I've spent days trying to overcome them and still have utterly failed. Excellent idea with the bot assist as well. I liked leveling him and getting him to assist me in victory. I am somewhat disappointed by the lack of stuff to buy after unlocking the planets and the modes for the assistant. I now have over a million geoms just wasting away in my inventory and nothing to spend them on. Kudos on the control system. Intuitive and breeze to use, plus deadly accurate. Great game, definitely recommended!
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dude i love this game is so fun the only problem is that to unlock the last galaxy you need the wii version. but theres 10 galaxies most with 7 or 8 planets so i havnt even got there yet so it doesnt bother me.
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it sounds like fun to blast the crap out of stuff on the go, but seriously folks, just go download the xbox live arcade version and you'll be happy, cause the visuals are better, and i can imagine that the controls are to, considering the ds' absence of an analog stick and just directional buttons.
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