Crysis: A Great Step Forward For PC Gaming (Page 3 of 6)
- November 14, 2007 14:29 PM PST
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It can get lonely out in the jungle so keep your friends close by
Top-Notch Intelligence
Crytek's A.I. technology produces enemy responses that are about as realistic as it gets. It's rare to see enemies doing something stupid like standing out in the open or charging your position mindlessly. But more than that, enemies rarely fall into predictable patterns. We're trained as gamers to memorize the movements of our digital foes because for so long, game developers would code in repetitive A.I. routines; but that's not the case in Crysis. There's a definite sense of unpredictability inherent in the enemy's actions, which adds a welcome sense of realism to the game. Enemies also work together and are much harder to eliminate as a group.
Enemy squads will work in concert to out maneuver you. They will flank your position and use suppressing fire to keep you pinned. The enemy also uses grenades intelligently; rather than hang on to the precious orbs until they die, they'll use them to flush you out of your hiding places. The game's expansive jungle scenery doesn't exactly help either, as the dense cover makes it difficult to pin point enemies. It may sound a little unfair but thankfully, you have one ace up your sleeve: the Nanosuit.
Small Wonder
The gameplay in Crysis is completely centered on the use of the Nanosuit. Without the suit and its ability enhancements, you'd be dead in the water but with them, you have just enough of an edge to feel like a badass. The four Nanosuit abilities are well-balanced and you'll definitely find uses for all of them by game's end. The Armor ability toughens your skin, making you more resistant to damage; Speed gives you a jolt of, well, speed, which is useful for quickly closing the distance between you and a foe or for quickly getting yourself out of a hot zone; Strength gives you Herculean-like power and lets you jump higher and further; and lastly, Cloak makes you invisible.
Your abilities drain an energy reserve that slowly replenishes, so you're not superhuman but by skillfully using your powers, you can get enough of an edge to overcome almost any situation. They also allow you to dictate the style of game you want to play. Much like Far Cry, Crysis features an expansive world and how you get to each objective is entirely up to you--you can turn on Armor and bull-rush through enemies or you can activate Cloak and sneak on past.
A lot of games feature sniper rifles but not all of them can offer you the kind of view that the CryEngine2 can
What lies on the other side of this mysterious door? Only one way to find out...
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- Jul 17 2008 at 08:22:04:PM PST
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The graphics in this game really aren't as good as people make them out to be. The foliage looks really bad and un-antialiased(except for a few pieces of foliage which look really good). The textures are pretty darn good though. The real fun thing about this game is that you can pretty much do whatever you want to do. But Killzone 2 and Gears of War 2 definitelly look better than this game since I have seen all of these games in motion(and that I own Crysis).
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And At Sonyboy69, why do you constantly bring up RROD. It isn't even a problem anymore. As long as your console was made after the 2006 update to the 360 hardware you are fine. And furthermore, why would you come to a pc gaming review and bash the xbox 360. Why can't you just suck it up and realize that the xbox 360 is a great and balanced console. When will people realize that consoles are all the same. Computers specialized to play games. Facts/Fanboys(facts over fanboys)!
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