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- Digimon World: Dawn
Digimon World: Dawn
- September 18, 2007 14:09 PM PST
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The prevailing sentiment is that if you play one Pokemon, you've played them all; and if you've played Pokemon, you've played Digimon.
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Many people assume that Digimon is nothing more than a straight forward Pokemon rip-off--right down to the two-game release--but Digimon World: Dawn has taught me otherwise. The games have a surprising amount of content to them that takes them far away from the shadow of big brother Pokemon.
Getting Your Feet Wet
I suppose anyone's first dip into the Digiuniverse is a bit intimidating considering all of the varied ways you can morph your Digimon; power down to power up, power up more, put two together to DNA Digivolve--it's all fairly complex. Not only that, but you need to have a certain friendship percentage, or a certain amount of species-specific experience points--often both of these, plus a certain level--in order to make the change. Then you'll witness an unskippable and rather long transformation cutscene and your new Digimon is born. What's neat about these evolved creatures is that they start out at level one again, which means even though they're as strong as your old one, they will gain tons of levels right away, sending their stats even higher.
For the newly converted Digimon, the DigiFarm acts as daycare. While you're out doing missions for the CITY Union (as a male or female representative of Light Fang) the Digimon you leave at the DigiFarm are visible on the top screen, running around, sometimes gaining levels by interacting with training items. When you get back, talking to them will keep them happy, and training them (e.g. bonking them on the head with a toy hammer for defense increases) boosts whichever stats you think are most important. The farms are customizable with different terrain maps you can lay down to give experience bonuses to certain species, along with various other upgrades for more space or more equipment.
Digimon World: Dawn and Digimon World: Dusk take a look at the same conflict from opposing sides; but essentially, it's the same game. The plot concerns a virus sweeping through the area, and you'll often be tasked with investigating illegal activity. Of course, there are plenty of other missions that range from looking for a Digimon's friend to helping them bake a cake. Actually, being in the field at all is a pain, since there's a random battle literally every five seconds, but it's sort of addicting when you can almost afford your next upgrade. Series fans'll eat it up , but others may want to contemplate whether learning the Digiropes is something they're really willing to invest in.