Age of Conan: The Hyborean Adventures

HANDS-ON: Mounted combat, soul corruption, drunken brawling; it is soon time to crush your enemies and see them driven before you.

We've all seen the movies by now. Even the one with the basketball player. And I'll bet you sat through Red Sonja as well. Robert E. Howard's books continue to sell, and their critical appeal hasn't sagged either. When you think about it, Hyborea is the perfect setting for a game. And in the hands of Funcom, why not an MMO?

Set for release around April of next year, Age of Conan is an ambitious project. Let's go down the list of what they have planned.


Under the Hood

That's right, it's coming out on the 360 in the same time frame, although Funcom is still hammering out how they want the console and PC sides to connect -- if at all. Regardless, there will be a DirectX 10 version for Windows Vista, and it will be one of the "featured titles," so you can assume some inter-operability between Windows Live and Age of Conan. Blood and bytes. You'll also be able to use a 360 gamepad on the PC, controlling the action like usual.

We saw "only" the DirectX 9 version, but it still looks pretty darn good, with a long view distance, lots of interesting terrain and architecture, and smooth framerates, even though this build was only certified as alpha. Funcom appears to have worked hard at providing a wide variety of building styles, with thatch huts crowding up against gloomy stone towers. The whole art style is at the opposite end of the spectrum from WoW, which favors blockier shapes and slightly a whimsical character appearance. There's haze in the air, the water ripples prettily, and you should have weather effects out of the box. 7.1 surround sound is also a big factor.

The Background

This is based on Robert E. Howard's books, rather than De Laurentiis' movie adaptations. So while Ahhhnold won't be showing up any time soon, we have a much broader palette we can paint a world with. Along with the Cimmerians, we have the Aquilonians, based roughly on the Romans, and the Stygians, who are like the Egyptians. (Conan's people are comparable to the Celts). They're in an uncomfortable alliance against Thoth-amon.

Your character starts out in a slave ship, with amnesia caused in some way by Thoth. You also have an unusual tattoo. Both of these mysteries will unfold through a hybrid single-player storyline. Your appearance, however, is up to. You can randomize your guy or choose from an expanding list of sliders, nearly to the degree of The Sims. Of course, most of the choices you make won't matter when you're completely dressed up, but some of your choices, like complexion and sheer size, will always be obvious. Your choice of ethnicity will determine what classes (or "archetypes") are available to you, but you won't have to choose a specific role right away. That will be determined in the course of play.

Armor and weapons follow a less fantastic line than in World of Warcraft; you won't find any flaming bathtubs on your shoulders. But you will find the icon-based paper doll inventory.

Comments [0]

post a comment

Post a Comment