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- Killzone: Liberation
Killzone: Liberation
- December 18, 2006 14:40 PM PST
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The Helghast go handheld in the first ever Killzone game on the PSP!
Under the tyrannical command of General Metrac, the nefarious army of the Helghast is still standing, and that means that there is more killing to be done. Your mission is to liberate Southern Vekta, rescue the ISA hostages, and terminate the lives of all who stand in your way.
A top-down-style view has replaces the FPS viewpoint of the original game
Taking place two months after the events of the original Killzone, players will once again face the Helghast as ISA squad leader Jan Templar, this time around in an all-new third-person perspective. The new camera in Killzone: Liberation makes it possible to implement more strategy in field of death.
So character movements like the dodge-roll, and the tactical command system where you can give specific orders to A.I. soldiers such as placing C4 explosives or attacking a particular target, are included here. Improvising your own line of attack will also be important, my personal favorite being the melee and point-blank lead sandwich combo.
Drivable vehicles invade the series for the first time
Weapons new to the Killzone series include a VC1 flame thrower, smoke grenades, and a crossbow that shoots explosive-tipped arrows. You'll even be able to pilot vehicles for the first time, such as tanks and hovercrafts.
In addition to the 16 single-player campaign missions, Killzone: Liberation will also feature a number of extra modes. Multiplayer support in the game includes a 2-player co-op campaign mode, and up to six players in the combat zone.
Expect all of the post-apocalyptic chaos of the first Killzone and more when this one hits the PSP on Halloween of this year.
"Let's shoot bullets out of our guns!"