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Family Guy
- August 31, 2006 17:49 PM PST
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Family Guy is powering towards its mid-October release date. We recently had a chance to see an alpha-level build of the game first hand: here are our observations.
Loretta rises again. Didn't she divorce Cleveland?
Ah, Family Guy. Fox's other animated middle-class family has survived cancellation, resurrection, and now, hopefully, a new incarnation as a video game.
"It's Just Like The Time When..."
Gameplay is divided between three of the show's key characters: Peter, Stewie, and Brian. Each character's levels flow into the next as part of one gigantic storyline, so you might play as Stewie for ten minutes before a brief stint playing as Peter, and so on.
Stewie's segments were perhaps the most predictable, relying on tried-and-true 3D platform-hopping and shooting mechanics. Stewie sports an upgradeable ray gun, which packs quite a punch: we watched it blow up Peter's car amidst a shower of sparks and smoke -- it was actually rather visually striking, even on the aging PS2 hardware. Otherwise, it looked to be fairly standard stuff: Stewie ran across rooftops and zapped enemy schoolchildren in his quest to stop his arch-rival, Bertram, from stealing his mind-control satellite dish. Later in the game, Stewie heads to the hospital to attack his foe's home base: Peter's testicles (don't ask).
Looks like Chris's zit, Doug, makes an encore appearance
Late in the hospital demo, we watched as Stewie engaged in a top-down shooter than was a clear parody of the classic Atari shooter Centipede. As syringe-tossing doctors and nurses swooped in for the kill, Stewie blew them all away from the bottom of the screen. Even the sound effects were spot-on. Funny stuff, and definitely geared towards that mass-market 80's nostalgia that has been the show's bread and butter.
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