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Burnout Revenge
- January 25, 2006 15:49 PM PST
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Burnout Revenge for the Xbox 360 isn't your average port. With added Xbox Live support, faster cars, and legendary crashes, Burnout fans are sure to feel that need for speed again.
The first thing that may come to mind about Burnout Revenge for the Xbox 360 that it's just another crackpot port from current gen systems. Well, dismantle that thought and think again. The new and improved Burnout Revenge is pioneered from the ground up to utilize the potential of the Xbox 360, and takes special care of the ever-growing Xbox Live community.Live Revenge
It's not about who has the bigger friends list anymore. Upon entering Xbox Live with Burnout Revenge, everyone is an opponent. That takedown legend talking smack in the lobby? Instantly flagged for revenge across the board. With enhanced stat keeping, Live now tracks every racer that has put your name to shame and will mark them accordingly.
Save And Share
Not to shy away from the classic arcade feel of what makes the Burnout series so fun to play, the Xbox 360 version is packed with more traffic, speed, and mind blowing crashes. New to the plate is the ability to replay events and the best part--save 30 second clips of devastating traffic destruction to the hard drive and share them with friends. EA plans to incorporate web support where users can upload, download, and even rate content. If that's not enough incentive to submit the best of your replay collection, specials achievements will be awarded to the top-rated applicants.
Golden Visuals
There's no doubt that Burnout Revenge for the Xbox 360 looks like solid gold. But with enhanced vehicle deformations, paint chipping, and landscapes far beyond the realm of Bob Ross, there's no doubt that Criterion is aiming for platinum. Expect new cars and crash junctions from Burnout Revenge on March 14, 2006.