Forza Motorsport

Forza looks like a force to be reckoned with in Xbox motorsports.

Even as the traffic jam of PS2 drivers awaiting Gran Turismo 4 begins to form, Forza Motorsports is jockeying into pole position for the Xbox. As it nears its launch date, it's already clear that the Forza mechanics have been working over time to shed its game-that-would-be-GT label.

By now everyone and their mothers knows that Microsoft has signed over 40 auto manufacturers to agree to allow their precious metal to be damaged. You can own 200 models from Ferrari, Porsche, Honda, Nissan, and even Chevrolet.

On the track it's pretty tough for the untrained driver to say how close the preview cars handled to their real-life counterparts, but it feels like road racing and Microsoft's plan sounds grand. Experienced racers may be in for a real surprise.

Also just as you can wreck your vehicles you can build them up and tune them to near insane levels. Naturally you'll get all the licensed parts and gear, but on the road you can switch on telemetric data that tells how all that stuff is performing right to the weight distribution on each of your tires.

Of course, Forza will distance itself from GT4 via Xbox Live, too. Promised Live support includes 8-car racing, buying and selling cars online, downloadable ghost cars, voice support, online car club memberships, and even downloadable content. Forza Motorsports looks like it's going to be a driving force to reckoned with both on the road and off.

Comments [0]

post a comment

Post a Comment