Rocky Legends

  • by Iron Monkey
  • August 05, 2004 00:00 AM PST

We put in some quality time with the Italian Stallion in Rocky Legends.

Besides better-looking character models and more particle effects for sweat and blood, perhaps Rocky Legends� biggest improvement over its prequel, Rocky, is the revamped Story mode which allows you to experience firsthand Apollo Creed�s rise through the amateur ranks, Rocky�s humble beginnings in back alley brawls, and Clubber Lang�s tragic past as a prison inmate. You begin your character�s career boxing in small venues and work your way up to stadiums, chapels and art museums. Between matches you can increase your punching speed, movement and strength by successfully completing heavy bag and chicken catching mini-games.

The fighting engine, which focuses on devastating combos, has a few problem areas. Sluggish controls make landing a punch difficult, and not being able to break out of the game�s slow weaving animations means you�re going to take a lot more hits than you can handle. And with Fight Night raising the bar for boxing games, this game hasn�t yet come together enough to be a contender in terms of pure gameplay, but c�mon, there�s something to be said about a game that lets you be Burgess Meredith and have the mortal crap punched out of you by Amazonian has-been, Brigitte Nielsen aboard an aircraft carrier, right? Right??

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