Stalker
- June 08, 2004 13:53 PM PST
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Yeah, so you?ve been to Normandy and Vietnam. But you haven?t been to Chernobyl yet.
Poor Chernobyl. As if one catastrophic nuclear disaster wasn?t enough, they?re due for another one in 2006, according to S.T.A.L.K.E.R., a near-future shooter from Ukrainian developer GSC Game World. As a Stalker, your job is to get into the Zone, the area around the site of the disaster, and scavenge artifacts for fun and profit. Of course, the government considers you a thief, and the Zone?s current inhabitants might not take kindly to your trespassing on their property. S.T.A.L.K.E.R. features 30 square kilometers of nonlinear, explorable game territory, complete with mutants that have strange weapons and abilities ranging from gravitational attacks to telepathy and telekinesis. Better yet, the life simulation system makes for a constantly changing and reacting environment, guaranteeing real replay value as you fight through to the game?s eight or more different endings.