Vampire: The Masquerade -- Bloodlines
- April 16, 2004 17:41 PM PST
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Vampires and vacuum cleaners: two things that suck the most when they don't suck.
Bloodlines has gotten a fair amount of attention for being the first licensee of Valve?s Source engine, the oft-praised (and once stolen) engine that powers the Half-Life 2 juggernaut. Little of that attention is for the things that look to make Bloodlines great: its Deus Ex?like RPG angle, its gritty goth story line, or its faithful respect of White Wolf?s popular Vampire: The Masquerade tabletop role-playing series.You play as an illegally created vampire who has come under the influence of the vampire prince of Los Angeles. The prince has a few favors to ask of you, and it?s through these favors that you get involved in the seedy underworld of the City of Angels. You?ll create your own character by selecting one of Vampire?s seven clans and choosing your skills, abilities, and Disciplines (vampiric powers), thus customizing the way you play. Similar to Deus Ex: Invisible War, Bloodlines enables players to choose among several ways to solve a given problem depending on whether you?d like to talk, sneak, or fight your way through.
White Wolf fans got a Vampire game a few years back that was, for the most part, disappointing and not terribly faithful to the source. Bloodlines looks like it will be the game to change Vampire?s bloodied reputation