SpyHunter 2

  • by Major Mike
  • October 08, 2003 00:00 AM PST

After some time in the garage, Spy Hunter returns with a host of new upgrades.

You can't argue with success�especially for a franchise that's, oh, 20 years old. Originally an arcade game in 1983, Spy Hunter was successfully remade for next-gen consoles two years ago. The sequel adds a host of new options to the mission-based driving engine. For starters, the G-6155 Interceptor has been upgraded to the G-8155 model that can morph into a snowmobile and 4x4 offroader. The play scheme has been changed, too, as you take on giant bosses and occasionally go from behind the wheel to behind the turret of a high-powered machine gun and other weapons of mass destruction.

SpyHunter 2's 16 missions take wannabe agents across the globe to such locales as Russia and Asia. For multiplayer action, there are several deathmatch arenas and even a two-player co-op mode. In PS2 playable form (the game is also coming to the Xbox and GameCube), SH2's lightning-fast visuals were an excellent accompaniment to the game's awesome explosions and sturdy driving physics. Although it needs some fine-tuning, SpyHunter 2 is shaping up to be one fine ride.

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