Goblin Commander: Unleash The Horde
- June 24, 2003 00:00 AM PST
Check out some new exclusive screens of Jaleco's console-oriented, goblin-intensive RTS.
As Jaleco's console-only RTS Goblin Commander: Unleash the Horde is nearing completion, the dev team sent us some new screens showing off some new areas, units, cut-scenes, as well as the new �darker� look of the characters. If you recall from the original screen shots, the first GC designs were much more cartoonish and much less menacing�the game�s engine allowed the game designers and programmers to work on levels, gameplay, and polish with the old placeholder character graphics while the 24-member art team concurrently worked on the final character designs; the swap-in process when the new art came in barely caused a hiccup. The results are what you see here in these exclusive screens."We kept what we had but improved it with time and talent," said Jeff Litchford, Lead Artist on Goblin Commander. �Once we shifted enough resources to the game, we refined, textured, added effects and did a polish pass."
Jaleco plans on unleashing their ambitious little RTS horde upon the planet in mid-November of this year for all three consoles (PS2, GameCube, Xbox). Originally, the Xbox version was scheduled for a 2004 release after the other two systems, but the game was pushed forward to release coincidentally with all the others.