Mega Man: Network Transmission
- June 10, 2003 00:00 AM PST
Mega Man�s first GameCube game blends his classic 2D exploits with RPG stuff from Battle Network.
Mega Man�s first foray onto the GameCube has the classic mascot breaking out with a 3D cel-shaded look even as the traditional side-scrolling gameplay remains intact. The story takes place between Mega Man Battle Network and Mega Man Battle Network 2, as Lan and Mega Man solve the menace of the �Zero Virus�. Network Transmission uses the chip system from Mega Man Battle Network so players can customize their attacks and playing styles; new chips will provide Mega Man with all kinds of new weapons, defenses, and support items.By taking a game that is essentially a GBA sequel and putting it on the GameCube, Arika will have plenty of untapped processing power to make the effects sparkle. A look at the latest screens ought to send Mega Man fans into a state of manic anticipation. 2003 is shaping up to be a great year for Mega Man.