SWAT: Global Strike Team

The goal: to make the "simplest tactical game possible". The controller: your voice.

Squad-based shooters are hot lately, but sometimes it?s hard to really appreciate their depth unless you?re already in boot camp or a police academy. Enter SWAT: Global Strike Team, a game that aims to take the life-or-death situations of tactical combat and make them more accessible to the average gamer.

GST uses a simplified interface?look at an object in the world to see your options for interaction with it?as well as voice recognition on both the Xbox (using the Live headset) and PS2 (using the SOCOM microphone). Simply say, ?Enter and breach,? for example, and your team takes the room. The 21 single-player missions are augmented by 10 co-op and 10 deathmatch levels; players can look forward to destructible environments, clever A.I., lots of weapons, and the ability to play the game with either guns blazing or as a true peace officer, cuffing perps instead of popping caps in them. If Argonaut achieves its goal of creating the ?simplest tactical game possible,? it might open the door for other games to utilize headset microphones as something more than a novelty accessory.

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