kill.switch

  • by Tokyo Drifter
  • May 09, 2003 00:00 AM PST

Shooting from behind a barrier may not sound too macho, but it�s a must in Namco�s kill.switch.

What�s an elite soldier to do when facing huge odds and a sophisticated enemy�s team tactics? If you said, �shoot without exposing yourself to the enemy�, then you fully understand the concept behind kill.switch. Developed internally at Namco Hometek (that�s the U.S. branch), kill.switch utilized an �Offensive Cover System� that allows you to take cover and fire from a variety of sneaky positions. The game�s 18 levels are spread across six missions, and span locales ranging from exotic Middle Eastern deserts to the confined quarters of a submarine base. Look for kill.switch to arrive on PlayStation 2 and Xbox in time for the holidays.

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