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- Eve: Second Genesis
Eve: Second Genesis
- July 05, 2002 16:41 PM PST
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Just in case the first Genesis wasn't good enough, CCP and Simon & Schuster are bringing you a Second Genesis in this massively multiplayer space shooter.
It?s the distant future. Long ago, a natural wormhole opened, enabling mankind to travel from Earth to a distant planetary system known as New Eden, where they established the EVE Gate and a whole system of colonies. Many years later, the EVE Gate suddenly collapsed, destroying New Eden and leaving Earth?s colonies stranded with no connection to humanity?s homeworld. Hundreds of years later, five empires have emerged from among the wreckage of New Eden, all scrambling for a place in space and the technology that will send mankind back to Earth.EVE: The Second Genesis will be a massively multiplayer sci-fi adventure that will place you as a member of one of the five ruling empires as you try to make your way in the world as a warrior, trader, explorer, or pirate. You?ll have 40 ships to choose from at launch, but you?ll start out as a rookie pilot with a junker, and you?ll have to work your way up from there.
EVE will feature a character generation system in which you?ll choose your empire, select a custom mug shot, and pick accessories and augmentations. Once you?ve entered the world, you?ll have to find your Agent, who will assign you missions and get you started in the game. Over time, you?ll gain access to more advanced Agents who will in turn give you advanced missions; a system of Agent-trees will help you advance in the political factions that you?re interested in. Wanna be a pirate? It will be a hard route, but you?ll be able to do it in EVE.
Player-vs.-player will be handled simply with a system of laws that surround most civilized areas in the galaxy. Cold-blooded murder and piracy are outlawed in EVE, so those looking to kill other players will want to either do it far from a settled area or be ready to take out the local NPC police, too. Corporations will be able to declare war on each other and players will be able to accept bounty-hunting missions in which player-killing is allowed.
EVE will handle character death on a common-sense system, too. When your ship is destroyed, that?s it; it?s gone. You, the pilot, will eject in an ejection pod, which will float around until you can get to a starbase. Of course, hardcore bad guys will be able to destroy your pod, which will result in your character dying, but you?ll always be reborn in the form of a clone?albeit missing a few skills you may have picked up recently. Those with more money will be able to buy more advanced clones, so for the rich, death will be little more than a short nap.
For the really rich, EVE will enable you to form your own corporations, which can craft armadas of ships, buy space stations, or even conquer entire star systems as their own territory. High-level players who run corporations will be able to hire mercenaries, enlist a defense force, and even declare war on enemy corporations.
EVE: The Second Genesis is set to compete with Earth & Beyond for online sci-fi supremacy. The EVE gate will open this fall.