Unreal Tournament 2003 - E3 Preview

The game that made people look away from Quake II is on its way back as Unreal Tournament 2003.

It?s About Time
The game that made people look away from Quake II is on its way back as Unreal Tournament 2003. Ever since Counter-Strike, multiplayer shooters have been more objective-based and less straight-up action. Developer Digital Extremes is taking Epic Games? latest Unreal graphics engine and using it to revive the Deathmatch as you know it.

If you don?t know the original Unreal Tournament, here?s a crash course: You work your way up a ladder of Deathmatches against computer-controlled ?bots or go online and fight human-controlled characters. The point of the game is to win, win, win?and collect power-ups and ?ber weapons along the way. More Unreal than Ever There won?t be a shortage of levels, weapons, and enemies in UT2003. You?ll be able to fight in 30 indoor and outdoor locations, each with up to 100 times more polygons than the original UT levels. Picky players will have 50 new characters with their own abilities and origins to choose from. You?ll find new weapons as well as old standbys like the Flak Cannon, Link Gun, and Shock Rifle, and new moves like double jumps, berserker, and the translocator will ensure that no two battles turn out the same. The single-player mode will let you create your own team and develop it over time, and multiplayer will enable 32 players to blast each other into smithereens simultaneously.

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