You, Me and the Cubes preview: Kenji Eno returns!
- September 16, 2009 00:00 AM PST
Don't let the spartan visual style and chill soundtrack fool you; Kenji Eno's latest game promises a deceptively difficult puzzle-solving experience.
After nearly ten years, reclusive game designer Kenji Eno (developer of cult classics like D2 and Enemy Zero) is returning to game development with a new WiiWare title--You, Me and the Cubes. Known as Kimi to Buku to Rittai in Japan, the basic gameplay is simple: players are challenged to deposit a certain number of anthropomorphic characters called Fallos safely on a series of increasingly precarious polyhedrons within a variable time limit. Shaking the Wii Remote will "birth" a pair of Fallos, and a quick flip of the wrist drops them strategically across the surface of a cube hanging in the void.
The challenge comes from keeping the weight of individual Fallos evenly distributed to keep the cube from tipping, which becomes progressively more difficult as more cubes are added to the playfield and the number of Fallos required to progress rises in an inverse relationship with the time limit. Further complications include the introduction of new cubes which can help or harm the player (including a bonus cube which freezes the playfield or a bounce cube which catapults hapless Fallos into the abyss) and the advent of antagonistic characters like the Pale Fallos, a ghost-like AI Fallos which wanders about the field shoving other Fallos to their doom.