Lost Planet 2 Jun Takeuchi Interview

Fight bigger bugs and bosses in Lost Planet 2's four-player co-op mode.


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  • Lost Planet 2 Jun Takeuchi Interview

    In co-op, "players can use all sorts of team tactics by working together, utilizing new weapons and Vital Suits (VS), to fight against the giant bosses," says Lost Planet 2 producer Jun Takeuchi.

    Capcom Producer Jun Takeuchi is a busy man-he just finished Resident Evil 5 and is currently deep in development of Lost Planet 2. Features editor Dave Rudden of GamePro was lucky enough, however, to snag a brief moment of Takeuchi's time to ask him a few burning questions about Lost Planet 2-the upcoming four-player cooperative sequel to the snowiest game ever made.

    GAMEPRO: To start off, how are you transforming the original Lost Planet single-player play style into a cooperative experience for the sequel, Lost Planet 2?

    JUN TAKEUCHI: The campaign mode in the first game is from the viewpoint of the protagonist, Wayne. In the sequel, the story is set a little more than a decade later on planet E.D.N. III and told by various members of the Snow Pirates. Each player plays as a Snow clan member, which works very well with the new co-op feature.

    Since Lost Planet 2 is a four-player cooperative game, how do you scale fights and boss battles to work in a cooperative realm?

    You must have seen the giant Akrid in the trailer we revealed, and there will be much bigger Akrid to come. The new co-op feature gives us room for a greater variety of gameplay strategies. The players can use all sorts of team tactics by working together, utilizing new weapons and Vital Suits (VS), to fight against the giant bosses.

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