Air Conflicts: Aces of WWII Preview - PSP
- March 13, 2009 14:29 PM PST
- Email this!
Take it to the air in this upcoming, World War II themed flight simulator.
With each new release of a flight simulator, I always cross my fingers and hope for the best. The best being insane amounts of aerial action in the form of dog fights, sexy maneuvers, and a never-ending selection of planes to choose from. In receiving a build of Air Conflicts: Aces of World War II, my expectations were high and I was more than ready to take my frustrations out in the sky.
By the Wayside
Like any normal game you must first complete training before getting into the meat of the action. In training you learn how to fly through waypoints and destroy targets, all of which take seconds to pick up on your own. But if you aren't a fast learner or an avid gamer be prepared to learn nothing from this mode because there are no hints or an attempt to familiarize you with the control system. After toying with the controls and burning out a few times, I was able to figure out the jist of it. The layout is quite simple. The D-Pad moves your camera around which comes in handy for shootouts, the analog nub moves your plane, the triggers decelerate and accelerate you, and the Triangle, Square, Circle, and X buttons are the various forms of fire power.
Choose your destiny
As you embark on the campaign you must first choose between the US Air Force, Royal Air Force, Luftwaffe and Red Army Air Force to play as. There are 17 planes in all spanning the available factions. They are unlocked as your progress through chapters as each party after completing missions such as flying to checkpoints in one piece. The further into the game you get you would think that the missions would vary more and the gameplay would be harder, yet I kept doing the same two things, fly to specified areas and gun down opposing factions. This could be fun and interesting if you could actually do something cool in the air such as a barrel roll or a fast turn-around when being pursued but nevertheless you can only fly, brake, and shoot.
If you are a huge World War II buff then you'll be juicing over the replica aircraft and the missions inspired by real-life events. A lot of emphasis was put on making everything historically accurate and graphically superior yet that same amount of energy obviously wasn't spent on making the gameplay interesting. Here's to hoping the final build isn't as lackluster.
- Previous Page Prev
- Next Page Next
- 1
- 2