Frequency
- September 18, 2001 14:13 PM PST
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Sony?s innovative but low-key music game is tuning up for online play?are you ready to tune in?
One of the sleeper titles from this year?s E3 is finally starting to make a little noise?and considering the gameplay, that?s only appropriate. Frequency will challenge players to ?capture? different tracks of songs?bass, vocals, guitar, drums, synth?by pressing buttons in the proper sequence. Those tracks, however, will be represented as different panels of a long wireframe tunnel, twisting through a video landscape?think musical Tempest. You?ll have to rotate the tunnel and tap along to some increasingly complex beats in order to assemble the songs.While the eye candy in the preview version looked nice?trippy, abstract, and colorful?the audio was the true star. The game will feature over 20 songs, including material from Fear Factory, Crystal Method, and DJ Qbert. The focus will be squarely on house and electronica, and the three-button controls will be super-simple?it will play like DDR for your fingers. Plus, this will be one of the first online PS2 games: Using the Network Adapter, PS2 owners will be able to hold jam sessions and trade homemade remixes over the Internet. Both the adapter and Frequency should be ready in November.