Blast Works: Build, Trade, Destroy

The simplistic yet unique art style of Blast Works: Build, Trade, Destroy for the Nintendo Wii reminds us that it doesn't take stellar graphics to make a game fun and addicting.

Collecting fallen enemies can turn your ship into a machine of mayhem.

Collecting fallen enemies can turn your ship into a machine of mayhem.

Blast Works, formerly known as TUMIKI Fighters, is a title developed by BudCat Creations. The core gameplay is quite familiar, in the sense that it's nothing more than a side-scrolling shooter. The bread and butter of Blast Works, though, is the insanity that can arise when you add destroyed enemy ships onto your own ship's hull, simply by catching them before they fall off the screen. Your ship can become so colossal that avoiding enemy fire is nearly impossible; over time, you're ship can take up half the screen. But this is beneficial, as the collected enemy ships can be used as protection for your primary ship.

This simple game also comes with an extensive creation system. The charming Lego-esque graphics are what makes creating everything so easy. Much like real Lego blocks, you simply stack and connect different pieces together to create your own unique ships, weapons, structures and even entire levels from scratch. You can also customize the color, shape, and size of what you create. The ship creator alone is pretty deep, allowing you to fully customize your ship, from the wingspan to the types of weapons you use. This feature alone adds tons of replay value to an already fun game.

Blast Works follows the basic, side-scrolling formula while providing new and exciting elements.

Blast Works follows the basic, side-scrolling formula while providing new and exciting elements.

If you have always been a fan of side-scrolling shooters, then Blast Works: Build, Trade, Destroy is definitely your game. The crazy gameplay and easy-to-use creation editor make this game stand out. Wii owners who feel daunted by the plethora of Nintendo games available should keep an eye on this game. It is shaping up to be a solid title, and certainly has the potential to become a treasure in the otherwise barren Wii third-party library.

The creation editor opens countless possibilities and let you make your own insane experience.

The creation editor opens countless possibilities and let you make your own insane experience.

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