Dark Sector: Better than you think

Everything you need to know about Dark Sector in an easy-to-read listicle format. PS3 vs. Xbox 360, Glaive combat, and infected powers revealed.

The game takes place in the dilapidated nation of a fictional Eastern bloc country in the near future. You play as Hayden Tenno, a clean-up man employed by the CIA sent in to investigate the strange occurrence of a viral outbreak in the region.

The first level of Dark Sector is entirely in black and white. The infected are being transported to a small island off the coast of Lasria for containment, and Hayden is dropped on the fictional Alcatraz to eliminate an internal informant who has been compromised by the virus.

Hayden can pick up a range of modern weaponry from submachine guns to shotguns, take cover, sprint, somersault, and vault obstacles. Control wise think Resident Evil 4 meets Gears of War.

Hayden himself becomes infected with the virus, mutating his right arm, and giving him the ability to grow a three-pronged throwable blade called the Glaive. Most victims go insane from the immeasurable pain of the mutation, but Hayden suffers from a real-life disease that does not allow him to feel pain.

There are multiple levels of infection and ability. As the infection grows, Hayden gains the ability to cloak himself, redirect projectiles with a shield, aftertouch the Glaive's airborne trajectory similar to Heavenly Sword's bow and arrow mechanic, and steal the properties of electricity, fire, and ice with the Glaive. Hayden's infectious powers are represented as three glowing charges on his infected arm.

The Black Market shop allows you to purchase weapon upgrades with the money you've collected from the in-game economy. Think merchants from Resident Evil 4, but in the form of sewage covers in Dark Sector.

Dark Sector is coming out for both the PlayStation 3 and Xbox 360 in early 2008. We noticed little difference between the two versions until inputs were switched back and forth on the television to reveal slightly muddier textures on the PS3 version. Other than that the framerates were silky smooth on both.

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