Heavy Metal: Geomatrix
- May 17, 2001 12:33 PM PST
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Capcom?s Heavy Metal: Geomatrix will feature deathmatch-style fighting action based on the engine from Spawn: In The Demon?s Hand.
Based on the almost quarter-century-old mature fantasy comic, Heavy Metal, Capcom?s Heavy Metal: Geomatrix will feature deathmatch-style fighting action based on the engine from Spawn: In The Demon?s Hand. One to four players will choose from four teams of three characters: The 911 Elite team, for example, will consist of Sarge, Kassey, and Stab. Heavy Metal artist Simon Bisley is designing all 12 characters. The game?s short- and long-range weapons will include swords, firearms, bazookas, and booby traps.