Spider-Man 3

Spider-Man swings into action like you've never seen him before.

p>Filled with rage, Peter Parker has just found out who murdered his Uncle Ben. The culprit: Flint Marko, an escaped prisoner caught in a freak accident that displaces his molecular structure turning him into the villainous Sandman. Embodied with the new power of the symbiote, black-suit Spidey is even more powerful than his mild-mannered alter ego and he wants Sandman dead.

Black-suit Spidey has super-enhanced abilities

Black-suit Spidey has super-enhanced abilities

Stalking like an owl in the night, Spidey follows Sandman into the subways beneath the gritty streets of New York. The subways are exaggerated in size for optimal web-slinging action, and of course, Sandman ass-kicking. The fight begins. Furiously punching and kicking, Spidey wears on his Uncle's killer. But he's too tough, like an impenetrable sand fortress. In between fisticuffs, subway trains veer by. Spidey regains command of the fight and holds the head of Sandman against the passing train. His face grinds into nothingness.

Sound cool? Believe it or not, this is all gameplay. And it's all a part of the interactive theatrical experience Spider-Man 3 delivers.

Suck fist!

Suck fist!

Combat Evolved

There's no denying that combat in past Spider-Man games was problematic. Oh, who are we kidding; it was terrible. Lacking variety and depth, fist fights quickly devolved into mindless button mashing. Not so this time around. The development team (Treyarch) has obviously spent time reworking the combat system for Spider-Man 3. It still feels slightly button mash-y, but attacks now look much more dynamic and acrobatic-closer to how Spider-Man behaves in the comics and movies.

This time, attacks can be charged or used in conjuncture with one another to create some devastating combos. Our favorite? A mega ground pound that knocks all nearby enemies off their feet. But it doesn't stop there. Spidey can now grab enemies from afar and swing them around like rag dolls, subdue pesky opponents, or even string them up by hand and feet to two different locations, such as a couple light posts at a intersection, and begin wailing mercilessly on them. Hey, even the NYPD will jump in the fun, pulling out their weapons and interacting with the struggling thug.

Spidey's guide to car repairs

Spidey's guide to car repairs

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