Lost Planet patch on the way

Capcom is readying an update to the frozen wastes.

Changes are afoot for Wayne's multiplayer world.

Changes are afoot for Wayne's multiplayer world.

This morning Capcom released a list of changes they're planning to make to Lost Planet: Extreme Condition's multiplayer functionality via a patch to come on Microsoft's Xbox Live service "on or about" March 9th. The patch will take care of a few bugs, and add a few features players have been asking for.

Here's Capcom's current list:

Updates:

  • In the pre-game lobby, a country flag icon will be shown next to the Gamertag of each player. This will be especially helpful for determining location of the match host.
  • In the pre-game lobby, an icon will be added next to each player's Gamertag, indicating connection strength, speed and rating.
  • In Team Elimination, Post Grab and Fugitive modes, an indicator will be added next to the Gamertag of the person who is speaking.
  • At the post-match Results screen, an indicator will be added next to the Gamertag of the person who is speaking.
  • At the post-match Results screen, Gamertags of the players who have left the session will be darkened.

Bug Fixes:

  • Sometimes in Fugitive mode there would be multiple Fugitives instead of just one - Fixed
  • Occasionally, if an error occurred on the lobby screen, another lobby screen would be displayed on top of it - Fixed
  • Sometimes when there was a long delay/lag, the game would hang at the transition screen going from the lobby to the game and then reboot - Fixed
  • Sometimes when there was a long delay/lag, depending on the console, certain players in the match would become invisible for the duration of the match - Fixed
  • Sometimes post-match Results screens would show players who did not participate in the match - Fixed
  • Starting a taunt animation during a reload shortened the reload time as an exploit -- Fixed

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