Lost Planet patch on the way
- February 01, 2007 11:46 AM PST
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Capcom is readying an update to the frozen wastes.
Changes are afoot for Wayne's multiplayer world.
This morning Capcom released a list of changes they're planning to make to Lost Planet: Extreme Condition's multiplayer functionality via a patch to come on Microsoft's Xbox Live service "on or about" March 9th. The patch will take care of a few bugs, and add a few features players have been asking for.
Here's Capcom's current list:
Updates:
- In the pre-game lobby, a country flag icon will be shown next to the Gamertag of each player. This will be especially helpful for determining location of the match host.
- In the pre-game lobby, an icon will be added next to each player's Gamertag, indicating connection strength, speed and rating.
- In Team Elimination, Post Grab and Fugitive modes, an indicator will be added next to the Gamertag of the person who is speaking.
- At the post-match Results screen, an indicator will be added next to the Gamertag of the person who is speaking.
- At the post-match Results screen, Gamertags of the players who have left the session will be darkened.
Bug Fixes:
- Sometimes in Fugitive mode there would be multiple Fugitives instead of just one - Fixed
- Occasionally, if an error occurred on the lobby screen, another lobby screen would be displayed on top of it - Fixed
- Sometimes when there was a long delay/lag, the game would hang at the transition screen going from the lobby to the game and then reboot - Fixed
- Sometimes when there was a long delay/lag, depending on the console, certain players in the match would become invisible for the duration of the match - Fixed
- Sometimes post-match Results screens would show players who did not participate in the match - Fixed
- Starting a taunt animation during a reload shortened the reload time as an exploit -- Fixed