BioShock Director: EA "Didn't Give a Sh*t"

In an interview with PC Gamer, BioShock creative director Ken Levine expresses his feelings about EA's alleged disinterest in making a sequel to System Shock 2, saying that "they didn't give a sh*t about [the] game."

In the September issue of PC Gamer, creative director and head of Irrational Games Ken Levine reveals in an interview why his next-gen project is called "BioShock" instead of System Shock 3. He stated that after pitching his idea for the sequel to System Shock 2, "EA just didn't give a sh*t about that game."

Levine also added that the company is much happier in the hands of 2K Games, a publisher who "cares about this game," and "believe in this kind of game." He also said that if EA did agree to do the game, it would have turned out to be "just a regular first-person shooter with a boss monster at the end."

BioShock is scheduled for released on the Xbox 360 and PC in 2007.

Comments [0]

post a comment

Post a Comment