Battlefield Heroes pricing changed, players upset

  • by John Davison
  • December 01, 2009 17:18 PM PST

Originally positioned as a free-to-play online shooter, Electronic Arts' Battlefield Heroes has undergone some major changes this week, and players are enraged by its new economy.

If you're not regular player of Electronic Arts' free-to-play online shooter Battlefield Heroes then you may not be aware of the controversy that is gripping the hardcore fanbase right now. Earlier this week, EA made some pretty drastic changes to the in-game economy of Heroes, and deeply affected players' perceptions of what the true cost of playing the game is.

We have wages to pay here in the Heroes team and in order to keep a team large enough to make new free content like maps and other game features we need to increase the amount of BF that people buy. Battlefield Heroes is a business at the end of the day and for a company like EA who recently laid off 16 percent of their workforce, we need to keep an eye on the accounts and make sure we are doing our bit for the company.

For those of you unfamiliar with how the game works, it currently features two different kinds of currency; Valor Points (VP) which players earn by simply playing the game - they operate as a form of loyalty currency - and Battlefunds (BF) which are purchased with real money. Items in the game can be bought with either, but obviously one involves a time commitment whereas the other is a financial commitment, but is offers instant gratification. After EA's changes to the game, the value of Valor Points has been severely depressed, effectively forcing players to pay for Battlefunds in order to stay competitive.

In-game items have nearly all had their Valor Point cost increased, and some of the items can no longer be permanently acquired by this method. They are, instead, effectively "rented" by players for a three day period. These same items have had their Battlefund (real money) cost reduced as an incentive. Battlefield executive producer Ben Cousins explained in a community thread on the game's website that, "Our analysis of the VP economy showed us that people had lots of unused VP, which told us the prices for VP items were too low - hence the increases in VP pricing today. We also frankly wanted to make buying Battlefunds more appealing. We have wages to pay here in the Heroes team and in order to keep a team large enough to make new free content like maps and other game features we need to increase the amount of BF that people buy. Battlefield Heroes is a business at the end of the day and for a company like EA who recently laid off 16 percent of their workforce, we need to keep an eye on the accounts and make sure we are doing our bit for the company."

Many players have expressed their concern about the new pricing structure on the game's official message board thread on the subject, and the underlying theme is that players do not want to be forced to grind through the game in order to continue to play for free. In fact, many note that this was one of the original selling points for the title. As Ars Technica's Ben Kuchera notes in his excellent analysis of the situation, the original trailer for the game actually mocked other titles that forced this kind of grind. The bottom line is that the game is no longer really free. The impact on the product for EA over the next few days could be disastrous. Many loyal players have already declared that they are giving up on the game, or at the very least sitting out for a while as they see how things evolve in the coming weeks. The development team have been quick to respond to players concerns, and there are already some signs emerging that the pricing will shift, but there's a steadfast adherence to the justifiable declaration that the team needs to see a sustainable business model for this endeavor. "It's highly likely [prices] will be adjusted as we've continued to change the ratio between Free/VP/BF since the beginning of the game," said Andreas Lanjerud from the development team. "Compared to other games out there, ranging from Windows games to Facebook games, we've had waaay low price/effort to get access to all of the cool content without barely even trying."

The discussion continues to rage on the game's forum (it's now at 58 pages of posts, and continuing to grow) and you can check it out here.

Battlefield Heroes pricing changed, players upset

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ShoelessWill

Game looks like carp and EA sucks for the most part not big surprise coming from the most corrupt video game company out.

Runn3r

I've played this game for 4 months, spent alot of hours on it, BF purchase was always a thing of choice, you always had the option.....not now.

Unless you want to have no method of healing your caricature and sub standard weapons to fight with then you have to purchase BF, this was never the way the game was pitched to the public, and to say the community is upset is a MASSIVE understatement.

Mr Cousins analysts want to be given the boot "Our analysis of the VP economy showed us that people had lots of unused VP" is the biggest load of rubbish I have ever seen, 95% of players maintain a balance of around 1000 VP this just about keeps them in Bandages (health) with sometimes enough to buy items of clothing, VP clothing have always been very bland and uninteresting compared to the BF range of outfits. The one and only reason VP prices have been altered is to force the normal players to buy BF.

As for costs and expenses for EA/Dice they set out to make a free to play game, they advertised it as such and technically it is possible to play the game for free, if you enjoy not standing a chance in hell of being competitive. They expected a 5% player base that would purchase BF, this is what was said at the beginning, when you play in the servers you see around 1 in 5 people with full outfits of BF clothing and emotes etc and that in my book is around 20%.

I've spent over 50 pounds on BF over the 4 months I've been playing and that's enough to buy 2 top title PC games, I've had a lot of fun and made some good friends along the way. I won't however continue to play if the structure remains the same I'm more than willing to move on leave my account to rot because EA/Dice have proven to be untrustworthy yet again. Shame because it was fun game to play.

RealGamersUnited

I played the game several times and honestly it sucks. That's why I don't play "free"online games any more, because in the end you would of of wasted more money than buy a retail copy or subscription fees.

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